﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna;
using Microsoft.Xna.Framework;


namespace cubo
{
    static class Mundo
    {
        public static float gravidade = 0.05f;
        public static Vector3 cimaMundo = new Vector3(0, 1, 0);
        public static float margemCameraX = 0.0f;
        public static float margemCameraY = 8.0f;
        public static float margemCameraZ = 16.0f;
    }
}
